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Paul Cazarez
Paul Cazarez
Game Designer - Level Designer - World Builder
Maryland, United States

Summary

I've been in the video games industry for over 20 years working as a Game Designer, Senior Level Designer, Encounter Designer and currently as Lead Level Designer.

I'm currently a Lead Level Designer and these twenty + years have held various roles working on Mirandus, Elder Scrolls Online, Diablo and World of Warcraft teams. Prior to Gala Games, I worked at Zenimax online Studios on Elder Scrolls Online, at Blizzard I worked on Diablo 4 and World of Warcraft, at Insomniac on Ratchet and Clank, prior to Insomniac I worked at Crystal Dynamics on Blood Omen and Whiplash.

Skills

Environment Design3D ModelingEnvironment ModelingGame DesignGame DevelopmentLevel DesignWorld BuildingEncounter Design

Software proficiency

3ds Max
3ds Max
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
World Creator
World Creator

Productions

    • Video Game
      Mirandus
    • Year
      2025
    • Role
      Lead Level Designer
    • Company
      Gala Games
    • Video Game
      Legacy of Kain: Blood Omen 2
    • Year
      2002
    • Role
      Game Design
    • Company
      Crystal Dynamics
    • Video Game
      Whiplash
    • Year
      2003
    • Role
      Level Design
    • Company
      Crystal Dynamics
    • Video Game
      Ratchet and Clank: Up Your Arsenal
    • Year
      2004
    • Role
      Game Design
    • Company
      Insomniac Games
    • Video Game
      Ratchet and Clank: Deadlocked
    • Year
      2005
    • Role
      Game Design
    • Company
      Insomniac Games
    • Video Game
      World of Warcraft: Burning Crusade
    • Year
      2007
    • Role
      Encounter Design
    • Company
      Blizzard Entertainment
    • Video Game
      World of Warcraft: Wrath of the Lich King
    • Year
      2008
    • Role
      Encounter Design
    • Company
      Blizzard Entertainment
    • Video Game
      World of Warcraft: Cataclysm
    • Year
      2010
    • Role
      Game Design
    • Company
      Blizzard Entertainment
    • Video Game
      World of Warcraft: Mists of Panderia
    • Year
      2012
    • Role
      Game Design
    • Company
      Blizzard Entertainment
    • Video Game
      World of Warcraft: Warlords of Draenor
    • Year
      2014
    • Role
      Level Design
    • Company
      Blizzard Entertainment
    • Video Game
      World of Warcraft: Legion
    • Year
      2016
    • Role
      Level Design
    • Company
      Blizzard Entertainment
    • Video Game
      World of Warcraft: Battle for Azeroth
    • Year
      2018
    • Role
      Level Design
    • Company
      Blizzard Entertainment
    • Video Game
      Diablo IV
    • Year
      2023
    • Role
      Dungeon Designer
    • Company
      Blizzard Entertainment
    • Video Game
      Elder Scrolls Online: Greymoor
    • Year
      2020
    • Role
      Senior Level Designer
    • Company
      Zenimax Online Studios
    • Video Game
      Elder Scrolls Online: Blackwood
    • Year
      2021
    • Role
      Principal Level Designer
    • Company
      Zenimax Online Studios
    • Video Game
      Elder Scrolls Online: High Isle
    • Year
      2022
    • Role
      Principal Level Designer
    • Company
      Zenimax Online Studios